Although I hate rumors because they get my hopes up only to inevitably tear them back down, I do like to keep my eyes open to the “Rumor Mill”.
Browsing all posts tagged with Minecraft.
The ever so-popular and possibly the most worn out game in most households these days is coming to store shelves in June 4th.
Mojang announced this past week that MineCon will be held at Disneyland Paris November 24-25. Registration is set to open soon. No other details were released as of yet. Tickets went on sale last year for $99 but rose to $140 for those who hesitated [...]
By: Chris Hayes Originally released on PC a couple years ago, Minecraft has finally made the jump to consoles; to the Xbox 360 more specifically. How has this leap affectected the game? Is it still a ceative paradise, or is it marred by console limitations? [...]
Microsoft has announced that for the SDTV-owners of MINECRAFT can receive a full refund because of the issue of not being able to play splitscreen in the standard-def TV. To help alleviate more confusion about the requirements of MINECRAFT splitscreen mode, Microsoft also added [...]
According to Major Nelson, Minecraft: Xbox 360 edition has broken all prvious Xbox Live Arcade digital sales records, selling more than any other title in the first 24 hours on XBLA. Did you get Minecraft: Xbox 360 edition? What do you think [...]
Win a copy of the highly anticipated MINECRAFT: XBOX 360 EDITION on XBOX LIVE ARCADE simply by going to majornelson.com and leaving a comment what you would build with it. Then, after 6pm ET, Major Nelson will draw 10 winners and direct message [...]
We’ve known for a while that the Xbox 360 version of Minecraft is on it’s way. It’s no real surprise. However, we now have a release date; which is May 9th. Yes, that’s May 9th 2012, as in 6 weeks from now. We also have [...]
Notch a.k.a. Markus Persson hints that his is developing Minicraft 2 for iOS and Android devices, and maybe Windows Phone 7, Nintendo 3DS, and even the PS VITA. Mincraft 2 follows what Notch created earlier of a 2D top-down version in which he called it [...]