HCG Playstation Podcast 14: Donkey Talk

Posted July 30th, 2010 in PS3, Podcasts, Sony by Mark Armstrong

This week, we have our third guest host join us, who we let do most of
the podcast work this week as we discuss:

-Hulu Plus
-Final Fantasy XIII
-Ask the PP Cast
-Your Emails
-Gaming Moments of the Week
-And some other audio bonuses

Here’s the MP3

COD: Black Ops – Tactical Assault

Posted July 29th, 2010 in 3DS, Nintendo by Drew Koehler

De-classifying previously top secret information, Activision revealed new details today about Call of Duty®: Black Ops which will be released on 9th November with the confirmation of an all-new companion game for the Nintendo DSTM family of hand-held systems, developed exclusively for the platform by n-Space. Call of Duty: Black Ops for the Nintendo DS will put gamers in the boots of CIA-backed operatives that are dropped into the shadowy world of deniable operations with an expansive arsenal of weapons at their disposal.

“Call of Duty: Black Ops for the Nintendo DS is going to take the handheld Call of Duty experience to a new level,” said Dan O’Leary, n-Space Studio Head. “From taking the controls of an attack helicopter to flying an experimental stealth fighter jet, players will have a wealth of new features to utilize.”

Call of Duty: Black Ops for the Nintendo DS will feature six-player online multiplayer mode with a new Perks System, as well as a unique two-player Co-Op mode and Arcade and Challenge Modes that allow gamers to replay the single-player missions to earn extra points to unlock additional achievements.

Call of Duty: Black Ops for Nintendo DS is rated 16+ by PEGI. For more information, visit www.callofduty.com/blackops and also via Twitter

Faery: Legends of Avalon

Posted July 28th, 2010 in News, PS3, Xbox 360, Xbox Live by Drew Koehler

Faery: Legends of Avalon is a Role Playing / Adventure game packed with an original and unique atmosphere, and a graphics design close to illustration. The game immerses players in a fantasy world inhabited by many colourful characters and magical creatures.

In Faery: Legends of Avalon, the player plays as an elf or a fairy that will evolve during the story, through numerous quests and epic turn-based battles. Throughout the adventure, the player will customize his avatar thanks to a unique system changing not only the whole look of the character in every detail, but also its spells and special abilities! The player will recruit various companions during his journey to assist him in his mission, and he will be given the chance to explore mythical places full of magic such as the World Tree, the famous ‘Flying Dutchman’ ghost ship, and many others, in order to try to understand why the Kingdom of Avalon is dying.

159: Grumpy Old Men

Posted July 27th, 2010 in Podcasts by Drew Koehler

The guys talk about Limbo, Singularity, NCAA 11 and the Medal of Honor Beta.

HERE’s the MP3.

Green Lantern: Rise of the Manhunters

Posted July 26th, 2010 in News by Drew Koehler

Warner Bros. Interactive Entertainment and DC Entertainment today announced Green Lantern: Rise of the Manhunters an action-adventure title that will be available in conjunction with Warner Bros. Pictures’ epic superhero feature film Green Lantern scheduled for release Summer 2011. The game will be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation® 3 computer entertainment system, WiiTM and Nintendo DSTM and delivers an immersive experience for GREEN LANTERN fans that the entire family will enjoy.

Green Lantern: Rise of the Manhunters is inspired by the feature film, which brings the enduringly popular DC COMICS SUPER HERO to the big screen for the first time and which stars Ryan Reynolds in the title role as HAL JORDAN, the newest member of the GREEN LANTERN CORPS. In the videogame players will utilize over a dozen constructs and take flight across the deepest parts of the Universe to restore intergalactic order by wielding the ultimate weapon: the Green Lantern power ring.

“Green Lantern: Rise of the Manhunters gives players the chance to experience the world of the Green Lantern mythology in an interactive way, going beyond the events of the film and comic books,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “The game is the first to centre around DC Comics’ Green Lantern franchise and we’re excited to give fans the opportunity to experience the power of the ring with engaging gameplay.”

Street Fighter Plus Tekken Equals SFXT

Posted July 26th, 2010 in News by Drew Koehler

Street Fighter X Tekken

As in Street Fighter IV, gameplay will feature fully realised 3D character models battling for domination in both new and familiar highly detailed 2D environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.

The announcement, which took place at Comic-Con in San Diego in front of thousands of Street Fighter fans, was made by the Producer of Street Fighter X Tekken, Yoshinori Ono, and Tekken series Director, Katsuhiro Harada. Commenting on the origins of this project Yoshinori Ono said: “This is history we’re making. Two fighting games that have rivalled each other are finally standing on the same stage. This isn’t just a showdown between Tekken and Street Fighter, but a decisive battle for Capcom and Namco Bandai Games. So I’m going to give it my all.”

Move Over Botox, We’ve Got Face Training

Posted July 26th, 2010 in DS, News by Drew Koehler

Looking a little stressed out lately? Strengthen and relax six different areas of your face through simple, daily exercises with Face Training: Facial exercises to strengthen and relax from Fumiko Inudo, released across Europe exclusively for Nintendo DSi & Nintendo DSi XL on 24th September 2010.

In the same way that you helped train your brain with Dr Kawashima’s Brain Training series of games for Nintendo DS, Face Training contains a series of simple exercises to target specific areas of your face. The exercises have all been created in cooperation with Japanese Beautician & Specialist in the Muscles of Facial Expression, Fumiko Inudo.

Target the Ocular Muscle with an eye exercise that can help to ease tension around the eyes. Or try focusing on some different types of facial and neck muscles such as your Zygomaticus Major –cheek area, Orbicularis Oris – mouth area or Trapezius – neck muscle to name a few, which could all help you in your task to facial wellness.

Getting started is quicker and easier than doing your make-up in the morning! Put your Nintendo DSi or Nintendo DSi XL on the included stand and the inner camera will show a mirror-like image of you as you perform the exercises. Your host during the game is Miles, who can be styled individually to your taste. As your virtual trainer, Miles will show the exercises on the left screen accompanied by a vocal explanation. You simply choose from a series of facial exercises and training sessions that focus on six different facial areas – eyes, cheeks, nose, mouth, jaw and neck – to find the ideal training for you.

The camera in your Nintendo DSi detects your movements during the exercises. You can even take a photo and Miles will provide advice on that exercise. You can check your progress daily using the available calendar function. In total, there are more than 15 different guided exercises which could all help to retain a face rich with vitality and facial expression.

Bonus features include unique mirror angles to experiment with, so you can check your face from different viewpoints and perspectives, which you would be unable to with a normal mirror.

Revitalise your face with Face Training: Facial exercises to strengthen and relax from Fumiko Inudo, launching across Europe for Nintendo DSi & Nintendo DSi XL only, on 24th September 2010.

HCG Playstation Podcast 13: Double Rainbow!!

Posted July 23rd, 2010 in PS3, Podcasts by Mark Armstrong

This week, Stephen hosts with a wacky voice, and we bring you topics
such as:

-PS Gaming news
-Read and answer emails
-Review PS3 exclusive inFamous
-Ask the PP Cast
-Gaming Moments of The Week
-And double rainbows

Here’s the MP3

Here’s a double rainbow

HCG Review: Deathspank

Posted July 22nd, 2010 in Reviews by Lightbringer

DeathSpank is a pretty strange name for a game but the strangeness of the name reflects the bizarre but hilarious dialogue used in the game. It is a hack and slash roleplaying game very similar to the Diablo series in quest structure and the loot system. You play as Deathspank and the basic objective is to complete quests in order to retrieve an artifact of great power, surprisingly called “The artifact”. The dialogue is hilarious and I had a smile on my face most of the time while playing it and laughed out loud on several occasions while talking to the quest givers. The humour comes from DeathSpank’s dim-wittedness and the strange individuals that you help in your journey for “the artifact”, all while collecting better weapons and armour and leveling up. That covers the type of game and the major aspects of the game that appealed to me.

The graphics remind me of the approach Diablo 2 took but much more detailed and better looking. It is one of the better looking arcade games in my opinion and the art style fits the game perfectly. The character models are 3D and the backgrounds are 2D. The cut scenes are short but look great and advance the story well. As you move around the background moves as if you are moving around a tiny planet. It is difficult for me to explain but works well and does not get in the way. It allows you to travel easily and fits very well with the rest of the game. Content wise it is pretty clean the humour gets kind of mature near the end of the game but it is not bad. There were no real sexual references that I noticed and there is no gore when killing enemies so in that aspect it is clean also.

The quests are mostly pretty easy for the most part and take just some logic and paying enough attention to the quest givers to complete. There is a hint system which uses fortune cookies that you find from killing enemies and smashing barrels to help you complete the quests. A few quests at the end of the game stumped me but I only had to look up the guide to one of the last quests online. After I did I felt kind of like an idiot as from talking to the characters involved in the quest made it quite clear what to do. The bosses were pretty easy with the right strategy and as long as you are at an appropriate level and have decent armour.

There are a few basic quests, mostly involving killing, things collecting things, delivering things and a short escort quest. There are loads of side quests to do and if you make an effort to complete all of them as well as the main quests you will probably get around 15-20 hours game play depending on how much you focus on leveling up. I think I was at about 20 hours after completing all the side quests, getting to level 20 which is the max level and beating the final boss.

It is 1200 Microsoft points which seemed a bit steep to me initially but after playing the 20 minute trial I was hooked and bought it the next day. I would recommend that anyone download the trial play for the full time it gives you and if you enjoyed what you played you will not be disappointed with the full game. There is limited replayability as once you have beat it you do not have much incentive to play through it again but the content you get in a single play through is worth the cost to me. DeathSpank is well worth the 1200 points it asks for, will you help DeathSpank Dispense justice, defend the down trodden and vanquish evil?.

Spiderman: Shattered Dimensions Final Dimension Revealed

Posted July 22nd, 2010 in Trailers, Video by Drew Koehler