More Take-Two Delays

Posted July 14th, 2009 in Articles, Industry, News by Adam Robinson

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It seems delaying BioShock 2 until the first half of 2010 wasn’t enough for publisher Take-Two Interactive. We now know that in addition to the aforementioned title, Take-Two has delayed Mafia II, Max Payne 3, and Red Dead Redemption until 2010.

Take-Two wasn’t as specific with these three titles as they were for BioShock 2, so we can’t say if this a delay until fiscal year 2010, or just plain ol’ 2010. If it’s the former, these games could still come out in 2009. If the latter—which is the most likely possibility, given the glut of titles already confirmed for late ‘09—then who knows when we’ll see them.

As some of you folks commented on the previous delay article, this is largely a good thing for gamers. We’ll have far less stacked on our plates so that we can savor every bite. And is anyone really surprised? Take-Two did the same thing in 2007, pushing Grand Theft Auto IV back until an unspecified time in 2008, only giving us a firm date further down the line.

Of the three additional titles being delayed, the only one that bothers me is Red Dead Redemption. I was disappointed by Red Dead Revolver, but the sequel is shaping up quite nicely. It looks like the game the original should have been. What about you folks? Any of these delays got you down?

No Big Sister ‘Til 2010

Posted July 13th, 2009 in Articles, Events, Industry, Microsoft, News, PC, PS3, Sony, Steam, Xbox 360 by Adam Robinson

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Earlier today, Take-Two Interactive made the very disappointing announcement that they were pushing the release date for BioShock 2 back until the 2010 fiscal year. For those not in-the-know, said fiscal year will run from November 1, 2009 until October 31, 2010. The original release date was set for November 3 in North America, so this announcement seemed rather vague and random.

Now we have a bit of clarification. Take-Two added that BioShock 2 will definitely not release in 2009, but rather in the first half of 2010. That’s the real 2010—not some fiscal year gobbledygook. Take-Two says the delay will “provide additional development time for the title.” Hopefully, the extra time in the oven will result in more delicious gaming experience.

We’ll let you know about any further changes to the release date as soon as the info is available.

First BioShock 2 Multiplayer Details

Posted May 8th, 2009 in News, PC, PS3, Xbox 360 by Sean Beanland

Take-Two Interactive today put out a press release with the first details about the multiplayer component of the upcoming BioShock 2.

The premise of the multiplayer will be that you actually play in Rapture before the fall. You’ll get to see the iconic locations from the first game, such as Kashmir Resataurant and Mercury Suites. Since earning experience points is all the rage in multiplayer these days, BioShock 2 will feature the same system of unlocking new plasmids and weapons as you earn experience. You’ll be able to combine the plasmids and waapons to suit your own play style.

There’s no word yet on the game types. I think it’s interesting that 2K is using the multiplayer side of the game to show the early days of Rapture before everything fell apart. Also, while 2K Marin and 2K Australia are developing the single player portion of the game, Digital Extremes are developing the multiplayer. You may recall that Digital Extremes developed Dark Sector.

Check out the full press release after the jump!

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New BioShock 2 Footage Released

Posted April 10th, 2009 in News by Sean Beanland

Hey! Listen! NewBioShock 2 footage!

The video above showcases the Big Sister, and shows what it will look like to play as the Big Daddy. Perhaps unsurprisingly, everything looks very similar to the first game. Apparently even Tenenbaum has returned to Rapture.

Does this whet your appetite for more BioShock?