Free GameFly for a Year!!

Posted September 1st, 2010 in 3DS, Members, PS3, PSP, Wii, Xbox, Xbox 360 by CurdleSanders


Well sort of… Gamefly is currently running a registration promotion in which you could win Gamefly for a year. Here is the skinny.

Beginning today and running through September 30, new members who signs up for a pre-paid GameFly membership will be automatically entered into the sweepstakes. GameFly will randomly select one entrant each day and award a full, one-year subscription to GameFly. Winners will receive a two-game-out membership, regularly priced at $22.95/month.”

So maybe it’s not too likely you’ll win a free year of Gamefly but maybe this is the the push some people need to get them off the fence and into Gamefly’s gamer loving arms.
Jump off the fence and feel the embrace

Even if it’s For the Wii-It’s Pretty Cool!

Posted September 1st, 2010 in Trailers, Video, Wii by Drew Koehler

Madden 11 Demo July 27

Posted July 19th, 2010 in Microsoft, News, PS3, Wii, Xbox 360 by Drew Koehler

On July 27th, we will release a robust Madden NFL 11 demo, featuring full 5 minute quarters, Indianapolis Colts vs. New York Jets (as voted by the fans), full GameFlow integration, the ability to create offensive and defensive game plans, and more.

Below are a few additional details on the demo:

  • Release date: July 27th on both Xbox LIVE and PSN
  • Teams: Colts vs. Jets
  • Stadium: Jets Stadium, East Rutherford NJ – 1:00pm, clear
  • Full 5 minute quarters
  • All 4 skill levels selectable – Rookie, Pro, All-Pro, All-Madden
  • The option to build both an offensive and defensive gameplans

o Unlock “Master Strategist” achievement/trophy in the retail game

  • GameFlow or Conventional play call selectable
  • CoachSpeak audio and text overlays
  • Coaching Tips
  • Audio presentation:

o Play-by-play (Gus Johnson), commentary (Cris Collinsworth)
o Stadium music
o Team specific chants – J-E-T-S, Jets! Jets! Jets!

  • Share with friends and earn an exclusive Madden Ultimate Team card that is redeemed with full version

USA Today on Rock Band 3

Posted June 10th, 2010 in Articles, E3, Industry, News, PS3, Video, Wii, Xbox 360 by Adam Robinson

Wanna know more about Rock Band 3 before E3? Worry not, for USA Today has your back.

Looks like the rumored keytar is in there, but can be played like a traditional keyboard if that’s what you prefer. I think that, in my case, I’d go the keytar route for, say, a glam band, then switch to keyboard for someone like Queen. But that’s just me.

Are you folks even interested in another Rock Band? Will a new peripheral be enough to make you shell out another $200 or so for a new hardware bundle?

Oh, by the way: be sure to hit this link to read the full USA Today story and check out a small list of tracks to be included in the game.

Folks that download and play the new Green Day: Rock Band demo on Xbox Live and PlayStation Network will be greeted with this screen upon completion:

Notice the new instrument icon at the end? Looks like Rock Band 3 will include a keyboard/piano instrument. Hopefully this isn’t what Harmonix means when they say Rock Band 3 will shake things up. How does adding the ability to play A Flock of Seagulls change rhythm gaming? I’m not saying I don’t want to rock out to “I Ran (So Far Away)”—I’d love to, actually—but I hope Harmonix has more up its sleeve for the third RB installment.

UPDATE: Ars Technica’s oft-reliable industry source claims the new instrument will not be a keyboard. Instead, it will be a keytar. The source also claims that all Rock Band 3 instruments will be exclusively designed by Mad Catz and will likely be more realistic.

I think a keyboard would be easier to learn than a keytar, but maybe I just don’t want to look like a washed out former member of a glam metal band. What do you folks prefer—keytar or keyboard?

Blurs Paint the Landscape in Sonic Colors

Posted May 26th, 2010 in Articles, DS, News, Nintendo, Previews, Trailers, Video, Wii by Adam Robinson

I spent too much time coming up with a title for this article. Yuck.

So, what is this Sonic Colors thing? It’s a new game for Nintendo Wii and the DS. The Wii version will combine 2D and 3D gameplay while the DS incarnation will make use of both screens. That’s pretty much all we know.

There’s also this early trailer that doesn’t include anything remotely useful. Check it out and begin theorizing how badly this will suck. I mean, it is Sonic after all.

HCG Review: Super Mario Bros. Wii

Posted February 18th, 2010 in Reviews, Wii by Drew Koehler

There is perhaps no other game in electronic gaming history as universally loved as the original Super Mario Brothers.  The game is nearly 30 years old now, and people are playing it to this day.  The bizarre combination of plumbers, turtles, princesses, fireballs, man-eating plants, lava, coins and of course mushrooms (which was perhaps the key ingredient the designers utilized when coming up with this strange game formula) somehow worked together to capture the imagination and attention of most the children, and even some of the adults in the 1980’s.

Mario, Luigi, Toad(s), The Princess and Bowser are back, but this time there is no taking turns.  Instead the designers have taken many of the successful elements of Super Mario Brothers 3 and Super Mario World and combined them with co-operative and counter-operative (I’ll explain later) elements for the most fun and infuriating side scrolling game I have played in years.  The game allows up to four players to go through the level simultaneously and does it with a high level of success.  Players can grab each other, work together for mega jumps, utilize Yoshi and the new propeller hat to help them go through levels with a new and simultaneously familiar design.  Where the counter-operative element comes into play is the fact that you cant just “run through” one another…you will bump into, jump off of, and be the victim of friendly turtle shell fire time and time again.  It’s one of those experiences where 80% of the time, it is annoying in that funny endearing kind of way, but there is that 20% of the time when peoples’ playing styles will interfere with one another.  You will get speed players (like myself) trying to fly through a level as fast as possible bumping heads with players who are more explorative (Like Jenn).  As long as you can both agree to a speed to going through a level, it is a ball and really takes me back to my childhood in a number of ways.

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Wii and Netflix Officially Holding Hands

Posted January 13th, 2010 in Articles, News, Nintendo, Wii by Adam Robinson

We are truly living in the future, folks. The rumors about Netflix coming to the Nintendo are quite true. Now your Wii can play movies without ninja-hacking the poor thing.

Nintendo announced that it will be adding Netflix’s streaming video service to its Wii console this spring. Wii owners jonesing for some Netflix action will need a Netflix subscription (but of course); and, like the PS3, a streaming disc.

I guess this is good news for Wii-only gamers; but for the general gaming audience, this isn’t necessary. Wii owners who also own a PS3 or 360 not only already have access to Netflix on their TVs, but they can also watch many movies in 720p resolution. The Wii isn’t an HD console, so Wii-only folks will need to stick to their computers for non-eye-straining viewing experiences.

Take a look at the Blue Bomber kickin’ it old-school in the latest Mega Man sequel, courtesy of Evil Avatar and le Youtube.

It’s not much, but it’s something to tide you crazy MM fans over until the game’s release. When is that, you ask? March 2010, my friends.

Mega Man 10. Yes, Another One.

Posted December 10th, 2009 in Articles, News, Nintendo, Wii by Adam Robinson

NP250_DLmega copy

Hot on the heels of the retro-esque Mega Man 9, Capcom prepares to unleash another old-school, 8-bit game featuring the Blue Bomber himself, Mega Man 10. Nintendo Power unveils the new (old) WiiWare game in their January issue. Scans from the issue showed up online yesterday just about everywhere, thanks to Nintendo Power itself.

I’m not really looking forward to this one. Mega Man 9 was difficult in that might-as-well-shoot-my-own-foot-this-is-insane-what-is-wrong-with-Japan kind of way. I don’t know about you fine folks, but that kind of gameplay irritates me. I didn’t like it when I was a kid, and I hate it now.

But perhaps some of you can’t wait to take on…Sheep Man. No, I didn’t make that up. There’s totally a Sheep Man in Mega Man 10. Maybe you’ll need to beat Scottish Farmer Man first to gain his Sheep Sheering Gun. You know what? I’d play that game in a heartbeat. But I don’t own a Wii, so, yeah (no word on PSN or XBL releases yet).