Alien Vs Predator Multiplayer Impressions
Posted February 5th, 2010 in Reviews by Drew Koehler
Sega just released a demo for Alien Vs Predator which allows players to enjoy an 8 player deathmatch on one of the ship maps. Players can party up and join a room with up to 8 players. You can choose from Alien, Space Marine or Predator (while there seems to be a limit to how many Predators can play). There are also locked options to choose from the class of character you play as. For now there is a generic Space Marine and a basic Alien. What is extremely unique about this experience is that each character is truly different from the others. For instance, the aliens generally crawl on the ground, whip their tails and thrash with claws while the marines have the basic gun load out and the predator has slashing and shooting abilities. The aliens can crawl all over any surface which can be disorienting at times but can also add a lot of fun to the game. I have yet to be a Predator but the Marine has a flash light, can’t see well in the dark but his gun is very powerful against all enemies.
From what I could tell the game seems semi-language free. There is a lot of blood and gore and the kill animations are pretty realistic. It is definitely creepy to play as a Marine when you are battling alien races and can’t see infront of you. Bare in mind that this game doesn’t come off as being tactical at all. It felt more in the realm of Quake or Unreal Tournament where you play fast and die a lot. If that is your thing than you may really enjoy this game. The demo is free and you can try it out for yourself.
Have you already played the demo? Let us know your impressions in the comments.

Sega is giving away the chance to download the demo for their latest game Bayonetta on the Xbox 360 earlier than the general public. All that is required is for you to go



We’ve all played the Resident Evil 5 Demo by now right? Right. I have been a gamer for more than half my life now, and I’ve never played a Resident Evil game. Mainly because I’ve never been much into zombies (although I love Left 4 Dead now). I have always had the understanding that when a new RE game comes out, it sells a ton of copies. I never really knew why but I knew it was a fact.
It was recently announced that Killzone 2 would be getting a timed demo for download to people who pre-order the game from Gamestop. Not only is the demo exclusive for pre-ordering consumers only, but it’s an exclusive to GameStop stores. Does no else see the insanity that this entails? It’s not a difficult thing to figure out. A demo is a demonstration of a product to try and rope in purchases. A taste which leaves me wanting more. I play the demo, I make up my mind and go from there. In typical short sighted Sony, the overall benefits of a readily available demo are being chopped up and traded for a small amount of pre-orders. It sure makes GameStop happy and it is nice to be comforted in high pre-order numbers, but something has been lost: the entire point of making a demo.
I played through F.E.A.R 1 when it first came out. It was a direct port from the PC to the 360 which was obvious in a lot of aspects. The shooting was off, the graphics seemed blocky, the hit detection was lacking and much more. However the first F.E.A.R. wasn’t really that bad of a game at all and it certainly had it’s scary moments. One of the best parts of F.E.A.R. was the bullet time sequences that you could use, where you would literally slow down time and take out your opponents before the time had elapsed.



